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Vikki Blake is a reporter for IGN, as well as a critic, columnist, and consultant with 15+ years experience working with some ...
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Game Rant on MSNClair Obscur: Expedition 33 Gets New Update for June 2025After becoming the highest user-rated game in Metacritic's history, Clair Obscur: Expedition 33 has continued to break ...
Clair Obscur: Expedition 33 is a gorgeous game. A photo mode is highly requested, and Sandfall wants to make it happen. Other features, like Lumina loadouts, are also planned. Clair Obscur ...
But unfortunately, Clair Obscur: Expedition 33 does not feature a built-in photo mode. Here's why there’s no photo mode in the game. Sandfall Interactive hasn’t released an explanation of why ...
During an appearance on Final Fantasy Union, art director Nicholas Maxon fielded the question about a Clair Obscur: Expedition 33 photo mode. While answering the inquiry, he revealed that a photo ...
Sandfall Interactive’s CEO and creative director Guillaume Broche has confirmed that a Photo Mode is one of the most requested features for Clair Obscur: Expedition 33 and is high on the studio’s ...
A photo mode would be a great fit for Expedition 33, which is full of picturesque scenery and loveable characters, each of whom have various outfits and hairstyles too. As well as a potential ...
ePHOTOzine brings you a daily round up of all the latest photography news including camera news, exhibitions, events, special offers, industry news, digital photography news, announcements and ...
Clair Obscur: Expedition 33 developer Sandfall Interactive is "currently exploring a wide range of future improvements." In a social media post shared on the game's channels, the team said these ...
That said, we’re now thrilled to learn that Clair Obscur: Expedition 33 photo mode could be coming our way soon. Photo modes are pretty common now in video games. It seems developers are ...
Clair Obscur Expedition 33 comes with some stunning visuals. But to capture it, is there a photo mode? Sandfall Interactive has kept the focus on core gameplay. The studio wanted dynamic combat ...
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