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Here are the two things I know about PlayStation lead systems architect Mark Cerny: Well, today we can add a third entry to ...
This dude beat the game on the hardest difficulty with all 150 Jokers, all while presumably working on the PS6 ...
PlayStation system architect Mark Cerny – the man behind the cutting-edge PS5 and PS4 hardware designs – will be deep into ...
With that in mind, Digital Foundry's Oliver Mackenzie spoke to PS5 Pro lead system architect Mark Cerny and core technology director at Insomniac Games, Mike Fitzgerald. This tech interview covers ...
Today, Sony released a new technical presentation from PlayStation architect Mark Cerny, in which he took a deep dive into the PS5 Pro – in particular, the system’s new AI upscaling tech ...
As for what this PSSR 2 update will feature, he claims that Sony is aiming to offer 4K at 120 FPS and 8K at 60 FPS, as well ...
The report notes that it is still unclear if Sony will label it as PSSR2 or simply as a new version of its upscaling technology .
According to a new Digital Foundry interview with Mark Cerny, some version of FSR 4 will make it into the PlayStation 5 Pro via a software update rather than new hardware. "Our target is to have ...
“Join us for a streamed presentation hosted by Mark Cerny, Lead Architect of the PS5 console,” the company wrote on the PlayStation Blog today. “The 9-minute Technical Presentation will ...
PlayStation Lead Architect Mark Cerny is back again to explain the nitty-gritty details of how the PlayStation 5 Pro achieves its various graphical improvements. Cerny first introduced the PS5 Pro ...
Mark Cerny has just added something to his growing list of achievements. I'm not talking about the global success of last year's Spider-Man 2, on which Cerny worked as executive producer.
In 2024, we have the PlayStation 5 Pro. It's a revamped model of the PlayStation 5 that features what Mark Cerny called "The Big Three." Larger GPU Advanced Ray Tracing AI-Driven Upscaling ...
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