PlatinumGames has updated their company blog with the latest look at their upcoming game Astral Chain, this time focusing on UI aspects that has to mesh with the aesthetics and setting of the game.
The Brunswick Corporation’s exhibit at the 2025 Consumer Electronics Show in Las Vegas. A Fliteboard eFoil simulator on display at the Brunswick Corporation's exhibit during the 2025 Consumer ...
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Explore the Stitch AI workflow from prompts to prototypes, plus Klein for open source VS Code and a checklist to keep builds accurate every time ...
Creatures Inc. lead UI designer Dave Gibson recently reached out to fans on social media in order to discuss how UI and UX could be improved in future Pokemon games. Gibson initially took to Twitter ...
Rahul Naskar has years of experience writing news and features related to Android, phones, and apps. Outside the tech world, he follows global events and developments shaping the world of geopolitics.
Recently, I posted here about Adobe Fireworks CS4 Mac OS X beta’s UI, which I rather unsubtly subtitled ‘UI hell’. Clearly, lots of other people felt the same, and now John Nack has responded to the ...