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Despite the strong tonal shift to being full-blown survival horror, Ravenholm still feels like a Half-Life 2 level. That’s all due to the Valve way of designing levels.
Immaculate level design in open-world games is crucial for a captivating player experience. Games like Metro Exodus, Batman: Arkham City, and Elden Ring showcase the importance of carefully ...
In a talk at GDC 2023, CD Projekt Red level designer Miles Tost explained why Cyberpunk 2077's playstyles didn't seem to matter, and how the issue could be fixed in the future.
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