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Shadows, Ubisoft and Assassin's Creed
Assassin’s Creed Shadows’ New Parkour Mechanics Are a Natural Progression of its Premise
Assassin's Creed Shadows is introducing a wealth of new parkour features, and they all go hand in hand with the game's overarching premise.
Ubisoft’s Assassin’s Creed Shadows Just Can’t Catch a Break
Ubisoft’s Assassin’s Creed Shadows might turn out to be a great game when it launches next month, but its pre-release coverage is anything but good. Besides continuing to be targeted by folks who are convinced that Ubisoft is rewriting history with an African samurai,
Ubisoft Responds To Accusations Of Abuse At Assassin's Creed Shadows Support Studio
The publisher says it is "deeply disturbed" by reports of alleged physical and mental abuse at the Indonesian studio it outsourced work to.
Is Assassin’s Creed Shadows coming to Game Pass?
Assassin's Creed Shadows Game Pass has a nice ring to it, but will Naoe and Yasuke's upcoming RPG epic become available to service subs?
Ubisoft adds parkour changes in Assassin's Creed Shadows
Both Naoe and Yasuke will have additional options to get around the world of Assassin's Creed Shadows, which comes out Feb. 14.
Assassin's Creed Shadows Is Adding Some New Parkour Moves
There are some significant changes coming to parkour in Assassin's Creed Shadows, and not every building will be climbable.
Ubisoft Reworks Assassin’s Creed Shadows Parkour To Make It Better Than Ever
Learn how Assassin's Creed Shadows has revamped its parkour and movement system to make traversing Japan a blast.
Assassin’s Creed Shadows voice actors and cast list
The Assassin's Creed Shadows voice actors have experience across multiple formats, and are bringing Ubisoft's take on feudal Japan to life.
Assassin's Creed Shadows Discusses Parkour Fundamentals
Ubisoft has a new blog out for Assassin's Creed Shadows, as they discuss the finer points of parkour and its mechanics in the game
Assassin’s Creed Shadows Fans Worried About Gameplay Downgrade
Assassin's Creed fans on Reddit are worried about one specific aspect of the Assassin's Creed Shadows gameplay loop.
Assassin's Creed Shadows has "unclimbable surfaces" that force you to find physical handholds because Ubisoft wants to be "more thoughtful" about parkour
Shadows will feature some number of "unclimbable surfaces" without physical handholds to grab onto. "This is a pretty big deal for us," according to associate game director Simon
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Tencent Bid for Assassin’s Creed Demands a Leap of Faith
One of the highlights of Ubisoft Entertainment SA’s Assassin’s Creed game series is the “leap of faith,” when the hooded main ...
Game Rant
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Assassin's Creed is Crossing Over With Reverse: 1999
Assassin's Creed schedules a crossover with Reverse: 1999 for 2025, bringing Assassin's Creed 2 and Odyssey content to the ...
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Assassin's Creed Shadows adding the ability to go prone has prompted a rethink of the series' usual controls
Assassin's Creed Shadows features a rejig of the series' usual controls due to the addition of being able to go prone.
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AU Deals: FC 25 Booted Down Under Forty, Price Sliced Assassin's Creed Shadows, and More!
The Thing is well-paced, designed with an excellent variety of levels, and it pulled off one the most innovative and best ...
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